
package com.idealighter.game.games.errenniuniu.message;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;

import com.idealighter.game.core.annotation.ResMsg;
import com.idealighter.game.message.core.ResMessage;

import lombok.Data;

/**
 * 请求叫庄家结果 .
 *
 */
@ResMsg(502206)
@Data
public class ResCallDealerMsg implements ResMessage {
  @Protobuf(order = 1)
  private int id = 502206;
  // 叫庄的玩家
  @Protobuf(order = 2)
  private long playerId;
  // 位置
  @Protobuf(order = 3)
  private int order;
  // 0:不叫,非0:叫
  @Protobuf(order = 4)
  private int callType;
  // 庄家id(0:庄家还未确定)
  @Protobuf(order = 5)
  private long dealer;
  // 下一个叫庄的玩家id)
  @Protobuf(order = 6)
  private long nextCallPlayer;
}
